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About 3D Cartoon Characters – Model with ZBrush from Scratch by Miguel Miranda (Spanish, Eng sub)
What is this course? (3D Cartoon Characters – Model with ZBrush from Scratch by Miguel Miranda)
This course, titled “3D Cartoon Characters – Model with ZBrush from Scratch” by Miguel Miranda, is an online tutorial designed to teach users how to create professional 3D cartoon characters using ZBrush. ZBrush is a digital sculpting and painting software that allows artists to create highly detailed and realistic characters and objects.
Who can use this course?
This course is suitable for both beginners and intermediate level users who have an interest in 3D modeling and animation. Whether you are an aspiring artist, a student studying animation, or a professional looking to enhance your skills, this course can be a great resource for you.
What can this course do? Pros and Cons
– Comprehensive learning: This course covers all the essential techniques and tools required to create 3D cartoon characters using ZBrush. The instructor, Miguel Miranda, explains each step thoroughly, making it easy for beginners to follow along.
– Engaging content: The course includes engaging video lessons with English subtitles, allowing users to understand the instructions clearly and follow the demonstrations effectively.
– Hands-on practice: Throughout the course, users are encouraged to apply their learning by working on practical assignments. This hands-on approach helps reinforce the concepts taught and improves learning retention.
– Accessible anytime, anywhere: As an online course, users can access the content at their convenience from any device with an internet connection. This flexibility allows learners to set their own pace and learn at their own convenience.
– Language limitation: Although the course includes English subtitles, the primary language of instruction is Spanish. This might make it slightly challenging for non-Spanish speakers to grasp the instructions accurately.
– Limited scope: While this course provides a comprehensive introduction to creating 3D cartoon characters, it may not cover advanced or specialized techniques extensively. Advanced users may need further resources to expand their knowledge beyond the course.
Q: Do I need any prior experience with ZBrush or 3D modeling?
A: No, this course is suitable for beginners and assumes no prior experience with ZBrush or 3D modeling. The instructor starts with the basics and gradually builds up the knowledge and skills required to create 3D cartoon characters.
Q: Can I access the course materials after completing the course?
A: Yes, once you enroll in the course, you will have lifetime access to the course materials. This allows you to revisit the content whenever you need a refresher or want to review specific topics.
Q: Are there any software or hardware requirements for taking this course?
A: Yes, you will need to have a computer or laptop capable of running ZBrush software. Additionally, an active internet connection is required to access the course materials and video lessons.
Q: Is there any ongoing support available?
A: Yes, the course includes a community forum where you can connect with fellow learners and the instructor to ask questions, seek clarification, and receive support. There is also an option to directly message the instructor for personalized assistance.
In conclusion, “3D Cartoon Characters – Model with ZBrush from Scratch” by Miguel Miranda is an excellent course for beginners and intermediate users interested in creating 3D cartoon characters using ZBrush. The course offers comprehensive learning, engaging content, and hands-on practice opportunities. While language limitations and limited scope might slightly hinder non-Spanish speakers and advanced users, the course remains a valuable resource for enhancing 3D modeling skills.
Download 3D Cartoon Characters – Model with ZBrush from Scratch by Miguel Miranda (Spanish, Eng sub) For Free
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Unidad 1 1 Presentación
Unidad 1 2 Influencias
Unidad 1 3 ¿Qué haremos en el curso-
Unidad 2 1 Búsqueda de referencias, estilo y montar referencias
Unidad 2 2 Siéntete cómodo con ZBrush
Unidad 2 3 Blocking del personaje
Unidad 2 4 Creación de un maniquí
Unidad 3 1 Encajando el primer volumen básico
Unidad 3 2 Extra- Encajando el primer volumen básico
Unidad 3 3 Paso del 2D al 3D
Unidad 3 4 Empezamos a usar los pinceles
Unidad 3 5 Esculpido- trabajar con geometría
Unidad 3 6 Esculpido- rostro y base del torso 1
Unidad 3 7 Esculpido- rostro y base del torso 2
Unidad 4 1 Pelo básico
Unidad 4 2 Definir pelo 1
Unidad 4 3 Definir pelo 2
Unidad 4 4 Cejas, pestañas, color básico 1
Unidad 4 5 Cejas, pestañas y color básico 2
Unidad 4 6 UV y color 1
Unidad 4 7 UV y color 2
Unidad 4 8 Detallar el personaje 1
Unidad 4 9 Detallar el personaje 2
Unidad 5 1 Cámara, composición y retoques 1
Unidad 5 2 Cámara, composición y retoques 2
Unidad 5 3 Expresión
Unidad 5 4 Materiales y luces
Unidad 5 5 Render y montar capas en Photoshop
Unidad 5 6 Presentación del personaje- ilustración final 1
Unidad 5 7 Presentación del personaje- ilustración final 2
Unidad 5 8 Consejos para encontrar el trabajo de tus sueños
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