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About Creating Realistic Grooming using Xgen in Maya by Tomas Sackmann
Review: Creating Realistic Grooming using Xgen in Maya
What is this course?
The course “Creating Realistic Grooming using Xgen in Maya” by Tomas Sackmann is designed to teach learners the
fundamentals of using Xgen, a powerful tool in Autodesk Maya, to create realistic hair, fur, feathers, and other
types of groomings in their 3D models.
Who can use this course?
This course is suitable for those who have a basic understanding of Maya and want to enhance their skills in
creating realistic grooming. It is ideal for 3D artists, animators, game developers, and visual effects
professionals who want to add more realism to their projects.
What can this course do: Pros and Cons?
Pros:
- Comprehensive and detailed instruction: The course goes step-by-step, allowing learners to grasp the concepts
and techniques easily. - Practical exercises and examples: The course provides hands-on assignments, giving learners the opportunity to
practice and apply what they have learned. - High-quality production: The videos are well-produced with clear visual instructions and audio explanations.
- Valuable tips and tricks: Tomas Sackmann shares his professional insights and shortcuts, enhancing the learning
experience. - Supportive community: The course offers a platform for learners to interact with instructors and fellow students,
fostering a collaborative learning environment.
Cons:
- Requires prior knowledge of Maya: Beginners may find it challenging to follow along if they lack basic
understanding of Maya. - No direct personal assistance: While the community forum is helpful, learners may have to rely solely on it for
any questions or concerns they have. - Relatively expensive: The course may be considered pricier compared to other online tutorials or resources.
FAQ:
-
Q: Is this course suitable for beginners?
A: It is recommended to have a basic understanding of Maya before taking this course to fully benefit from the
lessons. -
Q: Can I use this knowledge in other 3D software?
A: The techniques taught in this course are specific to Xgen in Maya. However, the foundational principles can
be useful when working with other grooming tools in different software. -
Q: Will I have lifetime access to the course materials?
A: Yes, once you enroll in the course, you will have lifetime access to the course videos and materials.
Download Creating Realistic Grooming using Xgen in Maya by Tomas Sackmann For Free
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01 – Intro to Xgen
01. Intro
02. Example files
03. Creating collections and descriptions
04. Guides
05. Width
06. Modifiers
02 – Setting up the project
01. Setting up the project
02. Scalps
03. Curves
04. Curves – timelapse
05. Adjusting curves – timelapse
06. Sweep mesh creator
07. Extra curves
08. Extra curves
09. Changing length – timelapse
10. Increasing resolution
11. Editing curves – timelapse
03 – UVs
04 – Dreadlocks Grooming
01. Create description
02. Grooming parameters
03. Brushes
04. Brushing hair – timelapse
05. Elevation
05 – Dreadlocks modifiers
01. Clumping
02. Second clumping
03. Coil
04. Editing scalp
05. Length
06. Editing clumps and coil
07. Hair physical shader
08. Noise modifiers
09. Stray hair
06 – Short Hair
01. Placing guides
02. Short hair modifiers
03. Density map
04. Polishing modifiers
05. Shader
07 – Dreadlocks Roots
01. Placing guides
02. Modifiers
03. Coil and noise
08 – Eyelashes
01. Eyelashes, scalp and guides
02. Mirror and density map
03. Clumping
04. Fix clump issue
05. Noise
06. Match reference
09 – Eyebrows
01. Prepare reference
02. Image plane
03. Placing guides to match the reference
04. Density mask
05. Modifiers
06. Width mask
07. Moving eyebrows – timelapse
10 – Test Renders
01. Quick lookdev set up
02. Test render
03. Turntable
04. Auto feedback
11 – Final Adjustments
01. Adjusting short hair
02. Adjusting thickness map timelapse
03. Adjusting dreadlocks timelapse
04. Loose dreadlocks hair
05. Rendering timelapse
06. Eyebrows and eyelayes timelapse
07. Wrap up and final words
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