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Environment design for movies by Razuev (Russian, Eng sub) Free Download

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About Environment design for movies by Razuev (Russian, Eng sub)

What is this course: Environment design for movies by Razuev (Russian, Eng sub)

The course “Environment design for movies by Razuev” is an online tutorial designed to teach the art of environment design specifically for movies. The course is available in Russian and comes with English subtitles, making it accessible to a wider audience.

Who can use this course?

This course is suitable for aspiring movie environment designers, artists interested in cinematic world-building, and individuals who want to learn the techniques and processes involved in creating breathtaking environments for movies.

What can this course do? Pros and Cons

1. Comprehensive content: The course covers various aspects of environment design for movies, including concept art, set design, lighting, and composition. It provides a well-rounded understanding of the subject.
2. Expert guidance: The instructor, Razuev, is an experienced professional in the field of movie environment design. Learners can benefit from his expertise and insights.
3. Engaging learning experience: The course provides a mix of theory and practical exercises that keep learners engaged throughout. The hands-on approach helps in applying the concepts learned.
4. Language availability: With English subtitles available, non-Russian speakers can also delve into the course content and learn from the instructor.

1. Language barrier: As the course is primarily in Russian, individuals who do not understand the language may face difficulty in following along, even with the English subtitles.
2. Limited software focus: While the course covers environment design techniques, it is not specifically centered around any particular software. Learners might need to supplement their knowledge with software-specific tutorials if they desire to learn software-based techniques.


Q: Is prior experience required to enroll in this course?
A: No, this course caters to beginners as well as intermediate-level learners. No prior experience is necessary.

Q: Are the course materials accessible after completion?
A: Yes, once you enroll in the course, you have lifetime access to the materials, allowing you to revisit and review the content whenever you want.

Q: Is this course suitable for traditional artists or only digital artists?
A: This course is beneficial for both traditional and digital artists. While digital techniques are highlighted, the fundamentals of environment design are applicable to any medium.

Q: Can I interact with the instructor and other learners during the course?
A: Unfortunately, this course does not offer a platform for direct interaction with the instructor or fellow learners. However, you can reach out to the instructor via email for any specific queries or concerns.

In conclusion, “Environment design for movies by Razuev” is a valuable course for individuals interested in mastering the art of environment design for movies. With its comprehensive content and expert guidance, learners can develop their skills and gain a deeper understanding of cinematic world-building.

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Неделя 1 Введение

DEM2102 – 1

11_Что такое концепт-дизайн from
12 Роль концепт-художника в создании фильма from
13 Задачи и бриф концепт-художника from
14 Подбор референсов и создание мудборда from
15 Визуализация идеи в эскизе from
16 Домашнее задание from
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Неделя 2 Дизайн

21 Элементы дизайна from
22 Принципы дизайна from
23 Абстрактное мышление from
24 Работа с силуэтами from
25 Values from
26 Процесс работы с values from
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Неделя 3 Цвет и свет

31 Свет в кино from
32 Цвет в кино from
33 Методы колоризации черно-белого эскиза from
34 Процесс свето- и цветокоррекции from
35 Art study from
36 Домашнее задание from
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Неделя 4 3-D основа

41 Знакомство с Blender from
42 3D-моделирование архитектуры на основе примитивов from
43 Создание простого освещения сцены from
44_Полезные ресурсы from
45_Изменение текстур и финальный рендер сцены from
46_Домашнее задание from
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Неделя 5 3-D китбаши

51 Базовые архитектурные формы и китбашинг from
52 Дополнительные инструменты Blender from
53 Создание 3D-сцены в Blender from
54 Моделирование горного ландшафта from
55 Имитация реалистичного освещения с помощью HDRI-карты и Atmosphere Addon from
56 Домашнее задание from
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Неделя 6 Рендеринг

61 Работа с камерой from
62 Материалы и текстуры from
63 Полезные ресурсы from
64 Работа с render passes from
65 Создание 3D-сцены со светом и текстурами from
66 Домашнее задание from
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Неделя 7 Оверпейнт

71 Render passes from
72 Техники matte painting и photobashing from
73 Финальный рендер концепт-арта from
74 Домашнее задание from
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Неделя 8 Напутствие

81 Вступительное слово from
82 Постобработка. Часть 1 from
83 Постобработка. Часть 2 from
84 Составление резюме from
85 Поиск работы from
86 Собеседование from
87 Портфолио from
DEM2102 – 9

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