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About Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)
What is this course: Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)
The course “Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)” is an online tutorial designed to teach individuals how to create a Hitman-like game using Unreal Engine version 5.3 with the programming language C++. This comprehensive course takes students through the entire process of game development, from the basics to more advanced topics, making it suitable for beginners as well as intermediate learners.
Who can use this course?
This course is ideal for aspiring game developers, programmers, and enthusiasts who want to gain a deeper understanding of game development and learn how to create their own game using Unreal Engine and C++. It is suitable for beginners who have little to no experience in game development but are eager to learn, as well as intermediate learners who want to expand their knowledge and skills.
What can this course do? Pros and Cons
Pros:
1. Comprehensive Learning: The course covers a wide range of topics, starting from the basics and gradually progressing to advanced concepts. Students get a thorough understanding of game development with Unreal Engine and C++.
2. Hands-on Experience: Throughout the course, students are encouraged to apply the concepts they learn by working on practical exercises and projects. This hands-on approach helps solidify their understanding and develop practical skills.
3. Step-by-step Guidance: The instructor provides clear and detailed explanations, along with step-by-step instructions, enabling students to follow along easily. The course also includes downloadable resources, such as project files and assets, which aid in the learning process.
4. Real-World Application: Creating a Hitman-like game gives students an opportunity to learn how to mimic the mechanics and features of a popular game. This practical application allows learners to understand game development principles in a real-world context.
Cons:
1. Prerequisite Knowledge: Although the course is designed to cater to beginners, a basic understanding of programming concepts and familiarity with Unreal Engine’s interface would be beneficial. Individuals without any prior knowledge may find it challenging to grasp certain concepts.
2. Limited to Unreal Engine 5.3: As the course focuses on Unreal Engine 5.3, learners who prefer to work with other game engines may find this limitation restrictive.
FAQ
Q: Do I need any prior experience in game development or programming?
A: While prior experience is not necessary, having a basic understanding of programming concepts and familiarity with Unreal Engine’s interface would be advantageous.
Q: Can I use a different version of Unreal Engine for this course?
A: The course specifically uses Unreal Engine 5.3. However, the core concepts and principles demonstrated in the course can be applied to other versions of Unreal Engine.
Q: Is there any support available if I encounter difficulties during the course?
A: Yes, the course usually includes a discussion forum or Q&A section where students can seek help from the instructor or connect with other learners facing similar challenges.
Q: Will I be able to create a complete Hitman-like game after finishing this course?
A: By the end of the course, you will have a solid understanding of game development and Unreal Engine 5.3 with C++. However, creating a complete game requires additional time and effort beyond the scope of this course.
Q: Can I download the resources used in the course?
A: Yes, the course typically provides downloadable resources, such as project files and assets, which aid in the learning process.
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1 – Introduction
2 – UI Shooting
02 – 1 Splash screen
03 – 2 Splash screen BG Music and button binding
04 – 3 Splash screen Animation
05 – 4 Added Scope UI and Blur Shader
06 – 5 Adding Timer Notification UI
07 – 6 Add functinality for notification and Set visibility in C
08 – 7 Change Map and Look Functinality
09 – 8 Switching Scope UI
10 – 9 Update Distance and Zoom in Widget and Blur from Code
11 – 10 Scope functionality
3 – Advance AI Section
12 – 11 Add AI
13 – 12 AI locomotion
14 – 13 Shooting functionality
15 – 14 Bullet and Projective Movement Component
16 – 15 Adding Blood Effect Niagara
17 – 16 Blood Effect In Code Niagara
18 – 17 Head Break effect
19 – 18 Cracked Head blood and Damage Receive
20 – 19 Gun Recoil
21 – 20 Distortion and Hold Breath Effect
22 – 21 Bullet Rolling Glass Break effect
23 – 22 Adding Fire FX for Explosive
24 – 23 Adding Explosives part 1
25 – 24 Explosive Implement Part 2
26 – 25 Adding Electric shock
28 – 27 Smoke Bomb
30 – 29 Sticky Bomb
31 – 30 AI searching place to Hide after shot
32 – 31 AI Shock skull visible
33 – 32 AI can see dead body AI Seight
34 – 33 AI can Dance and Sit Part 1
35 – 34 Follow AI Bodyguard
36 – 35 Make AI Sit Part 1
37 – 36 Make AI Sit Part 2
38 – 37 End Condition
[Udemy] Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)_Subtitles.7z