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About Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)
What is this course: Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)
The course “Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)” is a comprehensive online course that teaches you how to create a Hitman-style game using the Unreal Engine 5.3 and C++. Unreal Engine is a popular game development engine used by professionals in the industry, and this course aims to help beginners learn the basics of game development while also providing advanced techniques for more experienced developers.
Who can use this course?
This course is designed for individuals who have a basic understanding of programming concepts and are interested in learning game development using unreal Engine and C++. Whether you are a beginner with no prior experience in game development or an intermediate developer looking to enhance your skills, this course can provide you with valuable knowledge and techniques to create your own Hitman-style game.
What can this course do: Pros and Cons
1. Comprehensive Learning: The course covers everything from the basics of Unreal Engine to advanced C++ programming techniques, allowing learners to gain a solid understanding of game development.
2. Project-based Approach: The course follows a project-based learning approach, where learners build a Hitman-style game from start to finish. This hands-on experience helps solidify the concepts and techniques taught in the course.
3. Real-world Examples: The instructor provides real-world examples and scenarios, offering practical insights into game development best practices.
4. Lifetime Access: Once you enroll in the course, you get lifetime access to the course materials, including updates and new content.
5. Community Support: The course provides access to a community of learners, where you can interact with fellow game developers, share your progress, and seek help on any challenges you may face.
1. C++ Proficiency Required: As the course utilizes the C++ programming language, a basic understanding of C++ is required. Beginners without any prior C++ experience may find it slightly challenging.
2. Unreal Engine Specific: Since the course focuses on game development using Unreal Engine, learners interested in other game development engines may not find this course relevant.
Q: Do I need prior experience in game development?
A: While prior experience in game development is not necessary, a basic understanding of programming concepts will be helpful.
Q: Can I take this course if I am a beginner in C++?
A: Yes, this course is designed for beginners as well. However, having a basic understanding of C++ will be beneficial.
Q: Is the course up to date with the latest version of Unreal Engine?
A: Yes, the course covers Unreal Engine 5.3, which was the latest version at the time of creating this article. The course might get updated in the future to include newer versions if needed.
Q: How long does it take to complete this course?
A: The course duration may vary based on individual learning pace, but it is designed to be completed within 20-30 hours.
In conclusion, the “Make Hitman Game in Unreal Engine 5.3 C++ (Beginner to Pro)” course is a valuable resource for individuals interested in learning game development using Unreal Engine and C++. From beginner to pro, the course covers everything from the basics to advanced techniques, providing a comprehensive learning experience. While C++ proficiency is required, beginners can still benefit from the course with a basic understanding of programming concepts. With lifetime access to the course materials and a supportive community, this course enables learners to create their own Hitman-style game and enhance their game development skills.
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1 – Introduction
2 – UI Shooting
02 – 1 Splash screen
03 – 2 Splash screen BG Music and button binding
04 – 3 Splash screen Animation
05 – 4 Added Scope UI and Blur Shader
06 – 5 Adding Timer Notification UI
07 – 6 Add functinality for notification and Set visibility in C
08 – 7 Change Map and Look Functinality
09 – 8 Switching Scope UI
10 – 9 Update Distance and Zoom in Widget and Blur from Code
11 – 10 Scope functionality
3 – Advance AI Section
12 – 11 Add AI
13 – 12 AI locomotion
14 – 13 Shooting functionality
15 – 14 Bullet and Projective Movement Component
16 – 15 Adding Blood Effect Niagara
17 – 16 Blood Effect In Code Niagara
18 – 17 Head Break effect
19 – 18 Cracked Head blood and Damage Receive
20 – 19 Gun Recoil
21 – 20 Distortion and Hold Breath Effect
22 – 21 Bullet Rolling Glass Break effect
23 – 22 Adding Fire FX for Explosive
24 – 23 Adding Explosives part 1
25 – 24 Explosive Implement Part 2
26 – 25 Adding Electric shock
28 – 27 Smoke Bomb
30 – 29 Sticky Bomb
31 – 30 AI searching place to Hide after shot
32 – 31 AI Shock skull visible
33 – 32 AI can see dead body AI Seight
34 – 33 AI can Dance and Sit Part 1
35 – 34 Follow AI Bodyguard
36 – 35 Make AI Sit Part 1
37 – 36 Make AI Sit Part 2
38 – 37 End Condition