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About Master Character Design In Blender For Unity & Unreal Engine
What is this course: Master Character Design In Blender For Unity & Unreal Engine
This course, titled “Master Character Design In Blender For Unity & Unreal Engine,” is designed to teach students how to create and design detailed and realistic characters using Blender, a popular open-source 3D animation suite. The focus of the course is on character design for game development in both Unity and Unreal Engine.
Who can use this course?
This course is suitable for anyone interested in character design and game development. Whether you are a beginner or have some experience in 3D modeling and animation, this course will provide you with valuable insights and techniques to enhance your skills. It is especially beneficial for aspiring game developers, animators, and artists wanting to create game-ready characters.
What can this course do: Pros and Cons
- Comprehensive learning: The course covers all aspects of character design in Blender, including sculpting, retopology, UV unwrapping, texturing, rigging, and animation for both Unity and Unreal Engine.
- Hands-on approach: Students get practical experience by working on real game character projects, following step-by-step tutorials, and applying their knowledge to create their own characters.
- Experienced instructor: The course is taught by an experienced character artist who provides detailed explanations, tips, and tricks throughout the lessons.
- Compatible with multiple game engines: The skills learned in this course can be applied to both Unity and Unreal Engine, maximizing the versatility and employability of the students.
- Requires prior knowledge: While the course provides guidance for beginners, a basic understanding of Blender and game development concepts is recommended for an optimal learning experience.
- Time-consuming: Character design is a complex process that requires attention to detail and practice. Students should be prepared to invest a significant amount of time and effort to fully benefit from this course.
- No advanced character rigging: The course focuses on the fundamentals of character rigging and animation, with limited coverage of advanced techniques for complex character behaviors.
Q: Is this course suitable for absolute beginners in Blender?
A: While prior knowledge of Blender is not required, the course assumes a basic understanding of the software’s interface and navigation. Beginners may need to spend some time familiarizing themselves with Blender before diving into the character design tutorials.
Q: Can I use the skills learned in this course for other game engines?
A: Absolutely! The techniques taught in this course are applicable to various game engines beyond Unity and Unreal Engine. The principles of character design and the workflow in Blender can be adapted to work with other engines as well.
Q: Are there any additional resources provided with the course?
A: Yes, the course offers downloadable project files, reference materials, and additional resources to supplement your learning and help you further explore the topics covered during the lessons.
Q: How long does it take to complete the course?
A: The completion time varies depending on the individual’s pace and dedication. On average, it may take a few weeks to a couple of months to complete all the modules and projects included in the course.
Q: Can I interact with the instructor and fellow students during the course?
A: Yes, this course provides opportunities for communication and interaction with both the instructor and other students through discussion forums or dedicated communities, fostering a supportive learning environment.
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1. Modeling 3D Character in Blender
01. Aligning Character Front & Side Reference Images
02. Modeling Eyes with Socket
03. Modeling Character Nose
04. Modeling Lips & Mouth
05. Finish Modeling Character Face
06. Modeling Character Head
07. Modeling Character Ears
08. Creating Stylized Hair
09. Modeling the Upper Body of Character
10. How to Model a Human Hand
11. Modeling Character Legs & Feet
2. Design Character Clothing
3. Unwrapping & Texturing Character
4. Bring Your Character to Life Learn Rigging & Animation
01. Making the Character Ready for Rigging
02. Fastest Way to Rig Your Character Easily with Blender
03. WALK & RUN – Create a Character Walk Animation
04. JUMP – Create a Character Jump Animation
05. IDLE – Create a Character idle Animation
5. Build Your Game Environment
01. Game Environment 1 – Base Mesh
02. Game Environment 2 – Adding the Walking Path
03. Game Environment 3 – Adding Cracks
04. Game Environment 4 – Adding Up Hills
05. Game Environment 5 – Final Tweakings to the Game Environment Base
06. Game Environment 6 – Design Wood Bridge I
07. Game Environment 7 – Wood Barrier
08. Game Environment 8 – Design Wood Bridge II
09. Design Environment Assets – Modeling Plants
10. Design Environment Assets – Modeling Mushrooms
11. Design Environment Assets – Modeling Rocks
12. Design Environment Assets – Modeling Wood Trunk
13. Scatter Assets in Game Environment using Particles System
14. Unwrapping Game Environment
15. Texture Painting Game Environment using Rocks, Mud & Grass Textures
6. Build Your Game in Unreal Engine
01. Exporting Character with Animations Successfully to Unreal Engine
02. Putting a Camera behind our Character
03. Move Forward Backward Left Right
04. Mouse Controllers – Look Up Down, Look Right Left
05. Add Jump Functionality
06. Set Character IDLE Animation
07. Set Character JUMP Animation
08. Set Character WALK Run Animation
09. Finalize & Publish Game