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About Mastering Game Feel in Unity Where Code Meets Fun! by Stephen Hubbard (GameDev.tv)
Mastering Game Feel in Unity Where Code Meets Fun! by Stephen Hubbard (GameDev.tv)
If you’re a game developer looking to learn how to create an engaging and immersive gaming experience, then this course is for you. Stephen Hubbard, an experienced game developer and instructor at GameDev.tv, will teach you the essentials of game feel in Unity.
Who can use this course?
This course is suitable for anyone interested in game development, from beginners to experienced developers. It is especially beneficial for those looking to enhance the user experience and create games that truly captivate the player.
What can this course do: Pros and Cons
– In-depth coverage of essential game feel concepts
– Hands-on experience with Unity game engine
– Practical examples and exercises to reinforce learning
– Expert instruction from an industry professional
– Some prior knowledge of Unity and C# programming is recommended
Q: Do I need prior experience with Unity to take this course?
A: While prior experience with Unity is helpful, beginners can also benefit from this course as it covers the fundamentals of game feel in Unity.
Q: How much time should I dedicate to this course?
A: The course is self-paced, but it is recommended to dedicate a few hours each week to fully grasp the concepts and complete the exercises.
Q: Will I receive a certificate upon completion of the course?
A: Yes, upon successful completion, you will receive a certificate of completion from GameDev.tv.
In conclusion, Mastering Game Feel in Unity Where Code Meets Fun! is a valuable resource for anyone looking to elevate their game development skills and create immersive gaming experiences. With expert instruction and practical exercises, this course provides the essential knowledge needed to master game feel in Unity.
Download Mastering Game Feel in Unity Where Code Meets Fun! by Stephen Hubbard (GameDev.tv) For Free
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01. Introduction & Setup
02. Weapon Improvements
03. Player Controller
05. Visual Feedback
06. 2D Lighting
08. Additional Features
01. Section Intro – Additional Features
02. Background Parallax
03. One Way Platforms
05. Mega Challenge – Grenade
06. Solution – Setting Up Prefabs
07. Solution – Launching The Grenade
08. Solution – Explosion & Contact
09. Solution – Grenade Audio
10. Course Wrap Up