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About New Way of Texture Painting Game Assets in Blender 3.6 by Art Studio313
What is this course: New Way of Texture Painting Game Assets in Blender 3.6 by Art Studio313
The “New Way of Texture Painting Game Assets in Blender 3.6” course by Art Studio313 focuses on teaching students a unique approach to texture painting for game assets using Blender 3.6. This course is designed to help artists enhance their skills and explore new techniques to create stunning game assets.
Who can use this course?
This course is suitable for beginner and intermediate artists who have basic knowledge of Blender. Whether you are a 3D artist looking to expand your skills or a game developer interested in creating visually captivating game assets, this course can be beneficial for you.
What can this course do – Pros and Cons
1. Comprehensive Instruction: The course provides a step-by-step guide, ensuring that even beginners can easily follow along and grasp the concepts.
2. Unique Techniques: Art Studio313 introduces a new approach to texture painting in Blender 3.6, which can add depth and realism to game assets, making them stand out in the gaming industry.
3. Engaging Projects: The course offers hands-on projects that allow students to put their newly acquired skills to practice. This hands-on approach helps solidify the concepts learned throughout the course.
4. Access to Resources: Students gain access to additional resources, such as textures and reference materials, which can aid them in creating high-quality game assets.
1. Software Specific: As this course is focused on Blender 3.6, individuals who prefer using other software may find limited applicability of the techniques taught in this course.
2. Limited Advanced Content: While this course is excellent for beginners and intermediate artists, more advanced users may find that it lacks in-depth instruction on advanced texture painting techniques.
3. Time Commitment: As with any learning endeavor, this course demands time and dedication to fully benefit from the instruction provided. Students should be prepared to invest sufficient time to practice and master the skills taught.
Q: Is any prior experience required to enroll in this course?
A: While this course is suitable for beginners, a basic understanding of Blender and 3D modeling is recommended to maximize the learning experience.
Q: Can I download the course materials?
A: Yes, students will have access to downloadable course materials, such as project files, textures, and reference materials.
Q: Is there a certificate provided upon completing the course?
A: Yes, Art Studio313 provides a certificate of completion, which can be a valuable addition to your portfolio or resume.
Q: Can I apply the techniques learned in this course to other software?
A: While the course is centered around Blender 3.6, the general principles of texture painting discussed can be applied to other software with comparable features.
In conclusion, the “New Way of Texture Painting Game Assets in Blender 3.6” course by Art Studio313 offers a unique and comprehensive learning experience for artists interested in enhancing their texture painting skills. With its easy-to-follow instructions, engaging projects, and additional resources, this course provides valuable knowledge that can be applied to creating visually captivating game assets. However, it is important to note that the techniques taught are specific to Blender 3.6, and more advanced users may require additional resources for further exploration.
Download New Way of Texture Painting Game Assets in Blender 3.6 by Art Studio313 For Free
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1 – Introduction
2 – Modeling
03 Modeling the wooden sword
04 Modeling the iron sword
05 Modeling the Treasure box
06 Modeling the treasure details 1
07 Modeling the treasure details 2
08 Modeling the landscape gold
09 Rescaling the assets
3 – UV Unwrapping Hand Painting the Wooden Sword
10 UV unwrapping the wooden sword
11 Creating first texture slot painting tools
12 Color pallet Mix different color
13 Hand painting the cracks and dents 1
14 Hand painting the cracks and dents 2
15 Hand painting the cracks and dents 3
4 – UV Unwrapping Hand Painting the Iron Sword
16 Intro to brushes
17 UV Unwrapping Iron sword
18 Color pallet and importing brushes
19 Hand painting the cracks and dents
20 Hand painting the highlights
21 Hand painting a round the edges 1
22 Hand painting a round the edges 2