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About Optimising A Mobile Game In Unity by Pete Jepson
Course Review: Optimising A Mobile Game In Unity by Pete Jepson
If you’re a game developer looking to create a mobile game using Unity, Pete Jepson’s course, “Optimising A Mobile Game In Unity”, may be just what you need to take your skills to the next level. This course focuses on the techniques and strategies for optimizing mobile games in Unity to ensure smooth performance and efficient use of resources.
Who Can Use This Course?
This course is designed for game developers, particularly those who are already familiar with Unity and want to enhance their knowledge of game optimization for mobile platforms. Whether you’re a seasoned developer looking to improve your optimization skills or a newcomer to mobile game development, Pete Jepson’s course offers valuable insights and practical tips.
What Can This Course Can Do: Pros and Cons
– In-depth coverage of optimization techniques specific to mobile games, including performance profiling, texture optimization, and audio compression.
– Real-world examples and case studies to illustrate the impact of optimization on game performance and user experience.
– Practical tips and best practices for improving mobile game performance without sacrificing quality.
– The course may not be suitable for beginners who are new to Unity and game development in general.
– Some technical concepts may require a basic understanding of programming and game development principles.
Q: Do I need prior experience with Unity to take this course?
A: While prior experience with Unity is recommended, the course does cover optimization techniques in a comprehensive and accessible manner.
Q: Will this course help me improve the performance of my existing mobile game?
A: Absolutely! The course provides practical strategies and techniques that can be applied to optimize the performance of any mobile game developed in Unity.
Overall, Pete Jepson’s “Optimising A Mobile Game In Unity” offers valuable insights and practical strategies for game developers looking to create high-performance mobile games. If you’re serious about optimizing your mobile games for peak performance, this course is definitely worth checking out.
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3. Creating the game
01. Scene layout
02. Prop layout
03. The profiler
04. Adding walls
05. Camera move control
06. Assignment solution
07. Displaying frame rates
08. Baking lightmaps
09. Adding player arms
10. Adding a zombie character
11. Adding more enemies
12. Zombie AI
13. Shoot button
15. Shoot enemies task
16. Adding particles
17. Enemy pooling
18. Pooling other enemies
19. Damage sounds
20. Damage graphics
21. Adding a healthbar
22. Reloading the gun
23. Sound task
24. Sound task review
26. Level load
27. Loading enemies
28. Displaying level
29. Main menu
30. Game over screen
31. Resetting the game
32. Health pickup
4. Performance Profiling