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About Splines in 3ds max by Aurelian Castravet
Course Review: Splines in 3ds Max by Aurelian Castravet
This course is designed to provide a comprehensive understanding of how to effectively use splines in 3ds Max. Instructor Aurelian Castravet covers a range of topics including creating and editing splines, as well as utilizing them in various 3D modeling and animation projects.
Who can use this course?
This course is ideal for 3D artists, animators, and designers who want to expand their skills and knowledge in using splines within 3ds Max. Whether you are a beginner or already have some experience with the software, this course provides valuable insights and techniques that can benefit all skill levels.
What can this course do? Pros and Cons
Pros:
– In-depth coverage of spline creation and editing techniques
– Practical demonstrations and real-world examples
– Clear and concise instruction from an experienced professional
– Provides valuable skills for 3D modeling and animation projects
Cons:
– May not be suitable for those completely new to 3ds Max
– Some topics may require prior knowledge of the software
Overall, this course is a valuable resource for anyone looking to enhance their skills in 3ds Max and learn how to effectively use splines in their projects.
FAQ
1. Is this course suitable for beginners?
Yes, while some prior knowledge of 3ds Max may be helpful, the course provides clear and detailed instruction that can benefit beginners.
2. What software is required for this course?
This course requires 3ds Max, as it specifically focuses on utilizing splines within the software.
3. Can this course be completed at your own pace?
Yes, the course is self-paced, allowing students to learn at their own speed and convenience.
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01. Introduction
02. 2 What is a spline
03. Lets start from the START
04. Splines first steps
05. Convert to spline
06. Sub-object level
07. Vertex types 1
08. Vertex types bezier and bezier corner
09. Creation method click vs drag
10. Interpolation
11. Open vs closed shapes
12. Render splines
13. Getting ready for practice
14. Line dimension 1
15. Line dimension 2
16. Attach Detach
17. Scale vs Proportion
18. Extrude and interior walls 1
19. Extrude and interior walls 2
20. Connect volume
21. Photostudio
22. Loading image
23. Perspective basics
24. Homework 1
25. Homework 2
26. Homework 3
27. Homework 4
28. Homework 5
29. Homework 6
30. Homework 7
31. Homework 8
32. Homework 9
33. Homework 10
34. Homework 11
35. Homework 12
36. Homework 13
37. Homework 14
38. Short review
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