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About Unreal 5 Materials – Part 3 VFX Materials by Thomas Harle
What is this course: Unreal 5 Materials – Part 3 VFX Materials by Thomas Harle
Unreal 5 Materials – Part 3 VFX Materials is an online course created by Thomas Harle that focuses on teaching students how to create visually stunning and realistic visual effects (VFX) materials using the Unreal Engine 5 software. This course is the third part of a series specifically tailored for individuals who want to gain expertise in VFX materials creation within the Unreal Engine environment.
Who can use this course?
This course is suitable for individuals with a basic understanding of Unreal Engine and its material creation system. It caters to both beginners who want to explore VFX materials creation for the first time, as well as experienced artists who want to enhance their skills and knowledge in creating high-quality and realistic VFX materials using Unreal Engine 5.
What can this course do – Pros and Cons
Pros:
– Comprehensive coverage: The course provides an in-depth understanding of VFX materials creation, guiding students through various techniques and workflows to achieve realistic and visually impressive results.
– High-quality instruction: Thomas Harle, an experienced VFX artist, explains concepts and techniques in a clear and concise manner, making it easy for students to follow along and grasp the material.
– Hands-on approach: The course offers practical exercises and projects, allowing students to apply their newly acquired knowledge and build a portfolio of VFX materials.
Cons:
– Requires prior knowledge: While this course is aimed at beginners to intermediate level learners, a basic understanding of Unreal Engine and its material system is necessary to fully benefit from the course content.
– Limited focus: This course specifically focuses on VFX materials creation and does not cover other aspects of Unreal Engine, such as character animation or level design.
FAQ
Q: Can I take this course if I have no prior knowledge of Unreal Engine?
A: It is recommended to have at least a basic understanding of Unreal Engine and its material creation system before enrolling in this course. This will ensure a smoother learning experience.
Q: Are there any prerequisites for this course?
A: A fundamental understanding of the Unreal Engine interface and basic material creation knowledge is beneficial. Prior experience with VFX materials or Unreal Engine 4 can be an added advantage, but it is not mandatory.
Q: How long is the course, and what is the learning format?
A: The course duration may vary depending on your pace of learning. It comprises a series of pre-recorded video lectures with accompanying exercises and projects. Students can access the course content at their own convenience and learn at their desired pace.
Q: Will I receive a certificate upon completion of the course?
A: Yes, upon successfully completing the course and its assignments, you will receive a certificate of completion, which can be a valuable addition to your professional profile.
Download Unreal 5 Materials – Part 3 VFX Materials by Thomas Harle For Free
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1. Introduction
2. Atmospherics
01. Lightshafts – Texture Settings
02. Lightshafts – Panning Textures
03. Lightshaft – UV Gradient
04. Lightshaft – Depth Fade
05. Lightshaft – Fresnel
06. Dust Motes
07. Fog Planes
3. Combustion
01. UV Distortion
02. Stylised Fire
03. Candle Flame – Texture
04. Candle Flame – WPO
05. Candle Flame – Smoke
06. Smoke WPO – Setup
07. Smoke WPO – Shader
08. 6d Lightmap – Setup
09. 6D Lightmap Shader
10. Campfire – Shaders
11. Campfire – Fake Lighting
12. Lightning Mesh Flipbook
4. Water Materials
01. Simple Opaque Water
02. Transparent Water
03. Opacity and Fresnel
04. Refraction
05. Depth Fade
06. SSR and Planar Reflections
07. Cubemaps
08. Reflections Recap
09. WPO
10. Fixed Depth Setup
11. Fixed Depth Shader
12. Flowmap Setup
13. Flowmap Vertex Painting
14. Single Layer Water
15. Flowmap Comparison
5. Oceans
01. Gerstner Waves
02. Ocean VAT
03. Ocean Height Flipbook
04. Ocean Combined
05. Rain – WPO
06. Rain – Splashes and Ripples
07. Portal Timing
08. Portal Sphere
09. Portal Arcs
10. Portal Tunnel
11. Portal Plane
12. Portal Firey
13. Snap Card
14. Wrap up and Conclusion
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